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Ecaroh's Expandaroh Tower Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio/Music | #10 | 3.688 | 3.688 |
Fun/Engagement | #13 | 3.688 | 3.688 |
Overall | #15 | 3.656 | 3.656 |
Art/Graphics | #17 | 3.813 | 3.813 |
Theme | #30 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I liked the art and the esthetics, the little chipmunks voice overs were a great addition. Gameplaywise I was a bit confused, the tutorial was a bit of an information dump that I quickly forgot. I remembered to press B to build, but the towers and and enemies were very tiny and it was hard to tell what was shooting what, what was working or not, why did an enemy get through what could've done differently. It's lacking feedback on the efficiency of the towers. Also the expansion of the zones was a cool use of the theme, but the expansion was so small that I could barely add new towers with an extension. Nice mood, nice art, well polished.
Did you work alone, or as part of a group? (If in a group, list their names)
solo
Disclose if you used any public domain assets or not.
all music, shader, and misc credits are in the description
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Comments
This is really well made, love the lighting as well!
Have a few suggestions below:
- Add point lights to projectiles (enemies can also emit "negative" light which could look interesting)
- Expansion of colour pallete (include maybe a reddish green to counter the blue hues)
- Add a prompt to collect the points
- The turret which hit the "last" enemy would mean I would collect the points from their spawn which was a bit annoying)
I was lagging quite a bit, but this was fun!
Final score was 2326! While not the most original tower defense game there is, this is fun to play and polished, and the in-game graphical style is excellent. If there's one thing that seemed strange to me, it's how little range you gained from the expand towers (and how little range you had at the start), but I still have little to complain about.
Awesome! Unique art style and simple but fun gameplay. It does get quite chaotic near the end but nothing unbearable.
not work - "The following features required to run Godot projects on the Web are missing:
WebGL2 - Check web browser configuration and hardware support"
Sorry you had this error! This happens occasionally in different browser configurations, but it's not too common. I included the downloadable builds in case anyone encountered this glitch on their systems. Let me know if they work for you!
Very solid tower defense game. The Expand idea is implemented in a very creative way. Just very fun in general. Very well paced and not too hard.
My main gripe is that the screen effects are way too much. It makes things harder to see, especially in a tower defense game where there is a lot on the screen most of the time.
Love the art
I'm not a huge fan of tower defenses because they tend to be really slow, but Ecaroh's Expandaroh gets crazy and fast paced really fast which makes it engaging and fun, the fact that you can put the towers freely also makes it less restricting.
I love ecarohs voice haha
Great game, thank you for sharing :D
Really cool Tower Defence!
The visuals are super creative and kept me dialled in!
From the effects to the art and even the filter on the screen , I felt this was really great work!
Your onboarding tutorial is top notch and showed me absolutely everything i needed to know going in!
My head was bopping to the music the entire time!
Fantastic Work!
It has a nice, consistent art style. great use of shaders. and nice voice over
tip; Island expansion is too expensive, and it's a bit too small.
but overall, I like the game. Great job.