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(+8)

To anyone curious about why the scheduling shift... a few reasons, honestly, but the main ones are:

1. After disconnecting over the weekend I often have fun ideas for the update, or new lines/concepts that I want to write into it, and trying to get that done AND bugfix/compile/upload/release/announce on Monday is very stressful. Especially if something breaks badly and I have to either spend an hour tracking down the issue or else revert everything because I don't have time and effectively waste those hours I put into it.

2. If there was an issue with the update - coding or uploading - I could end up having to work over the weekend to fix it. This has happened before when my internet's been wonky, which is not uncommon given that I travel a lot.

3. I'm not really awake first thing on a Monday morning, so mistakes are more likely and bugfixes are slower.

Also, coming out of the weekend straight into an update day feels like running face-first into a brick wall ;)

I used to release public updates on Wednesdays when I was doing weekly updates so it's kind of a return to form in a way!

NOTE: I am altering the deal.  Pray I don't alter it any further.

:P