I think the problem is the speed of the enemy missiles, which remains the same throughout the game. So what I've done now is made the enemy's missiles speed up slightly with each level. You can test it out on the public release.
I think the problem is the speed of the enemy missiles, which remains the same throughout the game. So what I've done now is made the enemy's missiles speed up slightly with each level. You can test it out on the public release.