Interesting game, hard to play in it's current form.
It was on my 3rd play when I discovered that only half the projectiles from enemies were meant to be collected and not dodged (everything was travelling at the same speed, fast, towards the player)
The UI was initially a bit tough to figure as there's a biiiig graphic for a controller, then for keyboard controls it's hiding amongst a wall of text, whoops
One last note would be a more clear signal for the weapon being on cooldown, feels jarring to have it suddenly stop right as things start to get intense.
With a bit more polish, I would for sure have another few playthroughs, would be nice to see if you do eventually fly into the black hole (the closest I got was inside the accretion disk, which admittedly made it very hard to see anything going on)