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(+1)

Great entry. Very dense and immersive. Loved the artistic choice and the execution. The sound became a bit annoying over time but that is only a very minor thing.

Thanks for checking. I wonder if you managed to finish the game, I would love to see feedback about the end ^^

As for the sound: I can see your point, and based on your entry you surely know more about sound than I do. The alarm can be turned off, but maybe the "void sound" is too much over the time. I was thinking of adding a radio to the hud, that the player can toggle. But due to the theme, I don't want to put background music. There's no music under the sea. :D

(+1)

I haven't finished the full game because I want to test as many entries as possible and  there is quite a lot to test :)
The farthest I made it so far was a bit after the spiral painting.
The under water ambience sound is great and really fits well. I think it was mostly the hissing sound of the navigation that put me out of it from time to time. Turning the volume of that a bit more down could help feeling more drowned into the void. I also thought if it would be good to attach a loudness curve to the proximity alert so the closer you are to a wall the louder it gets.

Great Idea. I can implement this. Thanks a lot!