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(+3)

This is very dense, I think I get it, but I'd have to read through again before even thinking about running a session! This is more to do with my time management than anything else, as I was only able to give the four books  a semi-intensive scan.  I intend to do so in the future and, if I can get my hands on a tarot deck, attempt to run a game at some point!

I really love the concept of playing as a group of connected artefacts. I saw a beautiful solo (gm-less) game recently wherein the player composes the history of an object left mouldering in a dungeon (wish I could remember more information) but you've taken that to another level, mainly due to the introduction of tarot cards, which elegantly unite the central theme with the narrative mechanic.

On the graphic design side, the choice of the classic Rider-Waite deck throughout was excellent, but I'm sure you and/or your artist are giving serious thought to designing your own deck. I initially thought the separate pdfs were intended to be printed as cards, in part owing to their unusual dimensions (though I notice that they are much larger than card size, but more about that below).  I can imagine a presentation box with the cards inside and the booklets all stacked up neatly together... but I'm sure you have your own ideas for the kickstarter!

Regarding the pdfs (and their size), it would have been nice to have them all together and in more economical print format.Okay, I've written far too much: my intention is to read and review every single game in the jam, and I'm not going to make it if I do this every time...

Great work!

(+2)

We are currently developing a Roll20 page for the game for people who do not have tarot cards ability to play.  Our next release of the game will be more manageable in file size and readability.   Thank you for the taking the time looking over our game. 

Good to know, I'm following so looking forward to it.

Hey here is the link to that roll20 so you can try it out! :) 

https://app.roll20.net/join/5264472/GlOItg