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Fun game! Having to draw the graffities under a time pressure is a good idea. I do think the game ended unfairly because an obstacle spawned too close to another causing me to land on it, but that might be a skill issue on my part.

Thanks for the feedback! Yeah, we wanted the game to be relatively short and “one more time”-ish, but in hindsight, we probably should have increased the minimum spawn distance a bit. Badly placed pidgeons or coffee cups definitely happened a couple of times to me, too.