This is a crazy good shmup for a game jam. The rank system being completely player controlled really sells the concept of rank management without making it a massive difficulty well. The chaining through levels is smooth and satisfying, trying to pick up extra gems from cancels while going for the steal forces really big and confident moves, and with the length and structure the game is really fun to route and execute over your first couple of plays. Figuring out where I could afford to spend a steal just to cancel through a troublesome pattern immediately unlocked my scoring potential in stage 2. The presentation is fantastic with really distinct palettes and music and that boss intro is so cool every time. I also adore the little bitcrushed voice lines. My only issue was that those maroon bullets with the spinning orbs around them feel like their hitbox is bigger than their sprite and I keep getting hit trying to micro between any two of them, and that I wish you could get those bullet cancel gems during boss fights.