Thanks, I'm glad you enjoyed! yeah, for the red level I should have remove the vertical layer of the spikes and just kept the horizontal spikes (although if I make a full game, I may be able to easy the player into that kind of challenge). I think something call cinema machine would have helped me there because I believe it lets you move the camera around easier which would let me move the camera down more which would give the top half the screen more use in that situation. I'll be sure to add a slowdown for a wall touch especially just to help players line up hard wall jumps in harder levels