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thanks for your positive comment, it brightens up my night.

yes, some attacks are unbeatable, as they're procedurally generated on levels 2 and beyond. i have no way of combating this as a programmer.

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however, due to the recursive nature of the game, dying's not a huge timewaste

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Exactly, so it is only a minor thing IMHO.

tell you what. i'll link you the post-jam build, with fixes to 5 found bugs and other improvements: http://tic80.com/play?cart=3854

would love to hear what you think of it!

your previous reply is my favorite comment so far, it warms the heart