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(+1)

Really liked the concept and I had to play it several times because it was pretty fun. My biggest issue was with the dive mechanic as it would always make an extreme direction change in the last second or less, usually giving me no chance to react and guaranteeing failure. But I had no issues with the other mechanics and the combination of the different gameplay styles made it really fun. I don't know if it was intended or not, but on your page you mention face your fears and the timed panic-style prompts I think does a great job of capturing the same kind of feeling so that's really well done too. Nice job!

(+1)

Thank you! The dive mechanic is intended to have a stronger pull the further you are from the perfect angle, so it should behave the same throughout the duration of the minigame as long as you keep it close to the green arrow. Glad you enjoyed the game :)