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(1 edit)

Loved this idea! The aesthetic was super, and the modelling for the planets and ship looks awesome. I did run into some bugs where, for the first leg of my journey, the 3x speed fast forward didn't work, and also on the uninhabited planets there seemed to be no limit to the number of minerals I could mine, so... free get-rich-quick scheme, all it takes is some natural resource exploitation :P If you ever plan on revisiting this game, I think I'd also have benefitted from a bit to do aboard the ship between planets; as it stands right now, it seems that there's no real reason to pick a further planet over a closer one if they have the same resource.

But in general, I *really* enjoyed the concept of having to manage your ship and choose your planets wisely. Got genuinely nervous watching the unrest counter tick up, haha. Congrats on a finished game!!

Thanks! Yeah that mineral button error was probably a good thing in the end as it may be that you can’t beat it otherwise :D I’m probably going to fix it up a bit so thanks for the advice on what could be improved.