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(+1)

I like the idea of using your gun to move around. Is there supposed to be puzzle element aspect to it? It takes multiple shots to kill targets and you only have so many bullets, so it feels like you have to plan out routes to kill the targets while also saving the bullets until you need them. If the goal wasn't to have puzzle aspects I feel like either being able to reload all the time would be nice or if you wanna keep the ammo pickups maybe you could store the bullets so you don't lose out on them if you were full.

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Thanks for the comment, thanks for playing and thanks for the  feedback!

Yes the puzzle aspect was intended. Initially the idea was to have infinite ammo, but I felt like adding the puzzle element made each run a bit more unique and adding the planning aspect could make for better levels.


p.s: yes I'll say moving around with infinite ammo is pretty fun, kind of like a cyberpunk button football.