3rd Day:
- I added more particles here and there (it's never enough) and animations to the spears;
- I decided to change the way the player throws the spears and made that the player needs to hold the button a bit to throw a spear;
- I added a system of feedback to show to the player where he is aiming and where the spear will go when he releases the button. This was a bit of learning and thinking how to do it, but it was worth it. I think, with this feedback and the sounds effects is going to be enough for the player to understand easily how the spears work;
Still focusing on the feel and clean feedback;