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(+1)

I'd like to point out some things (not that I'm that experienced at making games):

1. Audio - no matter how simple a game may be, having audio would be more player-engaging.

2. Might be better if the attack input is mouse left click.

3. Maybe tone down the randomness of the enemy attacks.

There's much to change but, hey, we all need to start at something. Good luck on your journey!

1. Audio will be definitely added later on. It's not a library, it's a tennis court with a haywire tennis launcher that's trying to assault you with balls.

2.  Sounds like a good idea, it makes sense.

3. I'll be sure to do so as the unpredictability of the attacks were brought up.


Also, thanks!