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(+1)

Nice movement and bullet patterns.

I kept dying to the huge lazer. I guess your best bet to dodge it it to be close to the Golem, but so far I haven't had much luck :)

Could be nice to have some kind of indicator that you need to reload when you run out of bullets (a flashing "R"-button mid screen for example) since it took me a couple of tries to make it semi-automatic

(+1)

Thanks for bringing up the issue over reloading, I will consider resolving similar concepts the same way you described in future games.And yeah as you said the laser ended up being insanely hard, I will try to consider the fairness of the game in future game-dev . Thanks for your feedback,  it really helped me a lot.