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I like the visuals, but in my opinion there is too little bullets and they are too fast. Another thing is this strange camera zoom. If Lukas Irzl didn't metioned that I would never figure out that I need to move to the side to actually see the enemies, I thought that this is the game just about avoiding bullets.


I made the camera this way because I want the player to be on the corner
this was progressive bullet hell number of enemies 2x themselves after each wave so the player can get the grip
BTW thanks for the review