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(+1)

Hey, thanks a lot for the feedback, valid points! I actually just didn't manage to add in time most of what you've mentioned. Regarding the reload system - yes, I rejected it because I wanted to allow the player to concentrate on shooting and ricochet and not look at those bullet count numbers. And yes, ricochet is a punishment but also a way to defeat enemies, I admit that visuals and gameplay don't make it clear enough though... got to work on that.