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(+2)

very very interesting usage of multiplayer features there

I love this jumping sound

also really ambitious

I feel the movement could have a bit more friction though my character feels a bit like soap on water

Thanks for the praise and helpful critique!

Interestingly enough, this is less than a third of our original planned features. Luckily our team made some smart calls about what and when to cut...  that helped define the core experience.