Like another player mentioned, I was also immediately reminded of Outer Wilds. I did rely heavily on the knowledge from that game to play this one, though. That being said, I do think the arrangement of planets worked to ramp up progress. The first couple of eyes to hit me either came from behind or through the planet, so I had no idea why I was suddenly taking damage. I also expected that I needed to go into orbit to leave a planet, but found having any forward momentum made leaving a planet impossible. There's quite a bit for players to figure out, even for those already fluent in Nomai.
I did have fun though! I was also re-introduced to Jolt physics in the comments, so I might have a better context now for when I'd want to use it.
Great work to the team and thanks a lot for the experience!