such a great concept and implemented really well here. it was really satisfying to build up a big platform and start destroying a bunch of enemies. the guns that did not target enemies seemed much less useful than the other ones. it didn't seem like there was much danger of losing, until the end when enemies started spawning inside my platform and collapsed the whole thing. overall a great entry, I think you should continue working on this one. nice work!
Viewing post in Void Drifter jam comments
Thank you so much for your review! Our plan for the stationary guns was to have other modules that would modify and redirect projectiles, but we ran out of time before we added those
As for enemies spawning inside the platform, this was not supposed to happen, I think we have a bug somewhere :D
Thank you for playing and I'm still trying to improve my best temp in your game