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(2 edits) (+1)

Just putting the comment on the latest update... I forget if Enemy 135's area is supposed to not have any background music? Well, somehow I can't tell if it's actually cutting off or fading out.

Good music choice, songs formed of individual beats handle being cut off well, instead of songs with continuous notes?

Ooh, we get Genn's name from other places too! Cool! History!

(+1)

Yep, music's supposed to fade out there. Makes the room a little more ominous!