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(2 edits)

Huh, that's... weird. Have you modified your screen resolution or modified the hardware/software of it at all? You said other RPG Maker games ran on it before, do you know if they were made in RPGMZ or RPGMV? It may just be that if your phone is old then compatibility hasn't been maintained with the plugins in the game. 

You could also try installing JoiPlay and see if that fixes it. I've never used it but someone did mention to me before that the game ran fine for them using that (It was before I released a working Mobile version). I believe it uses the Windows version of the game but I'm not sure.

If JoiPlay ends up working then I can upload a version of the game that has mobile controls for the windows version, assuming that's the version it uses.

I don't remember modifying anything on my phone.

I tried some other RPG Maker games, mostly adult games, and some were MV and most were MZ.

I got the same visual bug on JoiPlay. It was a lot slower, going to almost 8 fps on the initial city, compared to the "usual" 12-16 fps.

I really think my phone is just that bad. It's a Samsung Galaxy A21s. Should've said that earlier.

Do you have a lot of apps installed, as in most of the memory is taken up or have apps running in the background? Does your phone run slow on other apps? 12-16 FPS seems awfully low even for mobile. I'm not even sure if any of that would help but I'm at a loss of what else to try since I can't recreate it myself.  Sorry I can't do more to help, I added one final version of the game that has everything up to date to see if that helps. 

Loved the "For Netso" version. But saddly it's the same.

Well, it does heat up on the big budget games, but it runs smoothly elsewere.  I don't have anything running in the background, I'm sure.

At least I can thank you for trying to help some random guy in an mysteriously strange phone.

Damn, yeah I really don't know what else to try then. Sorry I can't be of more assistance, I'm really not sure why it's happening no matter what you try. I appreciate you at least working with me to try and resolve the issue. For me, it's worth all the effort if it means one more person can try my game out. Maybe eventually a solution will be found. Thanks for trying to give it a try.