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This was great! Cutscenes and voice acting were wonderful, made the game feel really polished. I really like the use of camera cuts during the cutscenes.

I found the controls fun to use; it would have been nice if there was a chance early on to play with them a bit before worrying about the depleting oxygen meter.

The objective on screen display was really helpful and fit with the other visuals really well. Made it easy to understand the objective.

Thanks for playing! Agreed on the oxygen meter, i probably could have turned it off in the pre-crisis scene. I consider the pre-crisis scene to be the tutorial area. It gives you about 500 seconds to figure out controls and get to the satellite. Once you're there, it refills to 100% after the crisis once the true level starts to give you a full chance of survival back to the ship. I hoped that was enough tutorial time for folks, while also keeping them from meandering around too long and testing the limits of the level's bounding box. But also... easy to stop it from ticking pre-crisis.