A submission that meets all of the requirements of a run-and-gun platformer, having a unique art style reminiscent of the Lovecraftian Horror style of Garfield that is very popular recently. Novel use of audio that contributes to user experience. I appreciate the permission received from the artist of both the cover and game over images.
You clearly noted your awareness of some of the bugs, but they are things that you probably needed to have addressed when implementing moving and jumping. Being unable to jump when walking into certain environmental objects requiring a restart on occasion is quite a significant issue. How much playtesting/bugtesting was done in the run-up to submission? When submitting any game project, you should give yourself a notable period of time solely to focus on playtesting. If you have a game that needs to be submitted in a week, it would be a good idea to allocate one day (~4-5 hours) to playing your game or getting others to play to find and fix any bugs.
Overall, the game is mostly functional but could have definitely benefited from more attention to the polish of the game. Great attempt, nonetheless.