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(1 edit)

This is super polished for a 10 day game jam, well done! Music was jamming, the enemies looked really nice.

The boss patterns were very well designed and were a lot of fun to play, even if the second boss kept handing my ass to me.

I do wish the ship’s hitbox indicator had a constrasting colour to it. For me, it was impossible to see when not looking directly at the ship.

Yeah, by the time we upped the density of bullet we had grown accoustmed to the "feel of it" rather than the graphics, so point made, as others have as well. Glad you enjoyed!