Correct.
2.8/10 Shovel knight
0.3/10 The other one
As I wander through the digital expanse, my heart beats with a longing for the unassuming guardian of Ultrakill's virtue. Ordinance, a stalwart defender of the cyberrealm, stands tall and unwavering, his words a beacon of hope in a world of chaos. His passion for the game is a symphony that resonates deeply within me, and I find myself drawn to the sincerity and conviction that shines from his digital presence. I yearn to press my lips to his, to taste the sweetness of his dedication and to bask in the warmth of his unyielding enthusiasm. In this virtual realm, our connection may seem fleeting, but I am convinced that our different views on Ultrakill could be the foundation upon which a deeper, more meaningful bond is forged, as they always say opposite attracts.
Poor Ultra Kill. It's almost cute how it thinks it can even be mentioned in the same sentence as FIFA and Call of Duty. Let me tell you why those games are infinitely superior to Ultra Kill:
**FIFA:**
* It's a real game, with real teams, real players, and real stadiums. Ultra Kill is just a bunch of random nonsense.
* The gameplay is deep, with intricate mechanics and realistic physics. Ultra Kill is just a shallow, button-mashing experience.
* The graphics are stunning, with detailed player models and realistic environments. Ultra Kill looks like something a kindergartener could make.
* The soundtrack is iconic, with a legendary theme song that gets you pumped up. Ultra Kill has... whatever noise it makes.
* The community is massive, with millions of players competing in online tournaments. Ultra Kill probably has a handful of players who can't even get online.
**Call of Duty:**
* It's a AAA franchise with a rich history and dedicated fan base. Ultra Kill is just a nobody trying to be something it's not.
* The gameplay is fast-paced and intense, with strategic depth and variety. Ultra Kill is just a mindless, repetitive mess.
* The graphics are top-notch, with detailed character models and environments. Ultra Kill looks like something from the early 2000s.
* The multiplayer is addictive, with constant updates and new content. Ultra Kill probably doesn't even have multiplayer.
* The franchise has won countless awards and broken numerous records. Ultra Kill has probably won... um, zero awards.
**Ultra Kill:**
* It exists. I guess that's something.
* It has... um, what was it again? Oh right, some people who play it. I guess that's a thing.
* The graphics are... *coughs* unique. Yeah, that's the word.
* The soundtrack is... nonexistent.
In conclusion, FIFA and Call of Duty are the superior games in every way imaginable. Ultra Kill is just a sad, pathetic attempt at being a game.
Bro, why the fuck do you think pirates whom got the game for free worked for money to actually pay for that shit, SHITS GOOD FR, and your delusional ass says ohh wahhh this shitty game with zero efforts to lore and gameplay, is superior to a game, who can train your aim, teach you game mechanics, and overall benefits other shooters and games with aiming controls. Each button press is instant and precise, you want sex? Ultrakill has it, check 2-s
You want something oddly specific, YOU. CAN. DO. IT. Ultrakill also allows you to make your own map, want a horror aspect? Change something wicked's model to however you like, in garden of banban however, I can't launch a cannon ball at high speeds and then explode it, few mechanics in garden of banban actually cooperate with each other, so my final words if you still think this game is shit, is to GET FUCKING GOOD.
okay lil bro the shooting mechanics of Ultrakill are literally dog shit. You have no shooting error or movement error so the devs gave you a little kiss on the head and said yeah you can hit every shot without trying then they gave you infinite ammo so when you dumbass does miss you don't rage at the fact you missed every shot and now have no ammo