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That was really cool! I waited until nighttime with headphones to play it properly.

I liked the idea quite a bit. I'm kinda torn on how I feel...

First of all, I love the graphics and the atmosphere. Totally nailed it. 

However, when it comes to horror games, I much prefer less challenge and gameplay, and more about being in the space. The reason I say that is because having to retry over and over really kills the scariness for me. That takes me out of the immersive mindset and into a more game-y one. 

But on the other hand, would there be much of a point to this if it was too easy? I do think multiple difficulties a la Celeste could do the trick, but I'm not sure. 

Anyways, this was really enjoyable despite dying again and again, lol. Thanks!

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Thanks so much for the detailed review and suggestion, I'm really glad you enjoyed the game. Cheers!

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Thank you :)

We were inspired by games like Alien Isolation and Amnesia where the game uses the feeling of being chased by something that you can't defeat to convey the horror.

We thought about a mechanic like hiding in a room and closing the door or something similar until a "wave" of darkness passes, but we are not sure about how to implement it exactly.

We will love to hear more suggestions from you in the future and as this game gets updated.