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(1 edit) (+1)

Finally got around to playing this today: simple games, but it was fun to link two simple game styles together with the void theme. Maybe I'm just too good at puzzles, but I felt the void effect could have been a little more aggressive.

(+1)

Yeah I agree but the last commenter somehow found the second puzzle "too difficult" so you really can't push these things. Thanks for the kind words, it was a good learning project and I'm glad some people enjoyed playing it.