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(+1)

Very interesting idea, the one problem I had with it was more of the game play was about trying to get hit rather than trying to dodge the bullets, but still not bad, I'm glad I was able to play with keyboard too. Otherwise the visuals are great, so are the sound effects and music. Nice job

(2 edits)

Hey HollowWolf!

Thank you so much for your feedback and for playing the game!

Yes, I think you're right, maybe I should have, in some way, rewarded dodging more than getting hit (while still maintaining the karma mechanic).

I'm sorry that you tried it with the keyboard, unfortunately with the keyboard it is not possible to make the characters shoot, therefore you could not kill the enemies or increase/balance the enemies in the portals.

I had tried to implement all the commands with the keyboard but it was really too inconvenient. Precisely for this reason I had decided that the game would only be supported with analogue gamepads.

Thanks again for your feedback, I really appreciated it!

oh, uhh I did get it to shoot with the keyboard. Movement was wasd and ijkl then shooting was q and o. So idk how but keyboard actually works great lol

(1 edit)

Oh, you're right! I completely forgot about it!

I had configured the commands on the keyboard at the beginning for tests, they didn't convince me much and I abandoned them!

Luckily I forgot them then and left them inside! :D