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Daniele

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A member registered Jun 14, 2019 · View creator page →

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4/5 Species fished! :)


It is a nice one button game, simple and clean.

I would have liked an obstacle, like a fish (or bomb) that shouldn't be caught otherwise it's game over.
It would have added some spice to the experience :)

But perhaps the goal was a more cozy game.

Nice Job

P.s This lake is full of giant and terrifying fish... I wouldn't feel safe with that little boat :D

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I really like the idea, mixing rpg and rythm game is a concept that i really like!
Also I really enjoy the art and the desing n of the map (nice fov effect!) and of the combat.

The combat needs you to be pixel perfect while pressing the button. I wish there was more margin for error.  I Can"t do more than 2 fight then i die :(

Or maybe i need to git gud :D

Nice job!

Hi Maruvail,
Thanks for playing it and for your feedback! <3

Hi Bobbbby,
Thank you very much for playing it and for your feedback!

Hi Bady

Thanks you very much for playing it and for your feedback!! I relly appreciate <3

AHahaha Right Rust!

Thanks for playing and for your feedback!<3

Hi Samuel
thanks for playing and for your feedback!

I'm sorry about that :(

Love the art and the feedback when hit a car!It's a fun endless game, i enjoyed it!

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Simple little game! Liked it!
The duck is lovely! <3

I would have liked bigger screen scaling

Hi Caelohm

Thanks very much! <3

She has a bouncy lore, for sure! :P

Simple and cute game! I likedi it!

One small thing, the sound of game Over is sooooo louder than all the other sounds in the game, it broke my eardrums :D

Level 29 for me :(

Nice Job!

Nice little game! 

I drowned while afloat but where there was no boat...

It seems like that little boat is stealing all the oxygen in the world!

I was just kidding, it's a cute game! I would have liked a win condition though

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Hi Coco,
Thanks for youtr feedback.
I'm really sorry about that, seems it has remain in the release versione some debug controls with the numpad controls.

I should have fixed the problem.Thanks again!

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Hi archm,  

Thanks very much for playing the game, and for your precious feedback!  You are right about the dialog  skip, It's very frustrating.  After your feedback I was able to update the code and implement a new version, in which if you die after the first level, you start again not from the previous dialogue but from the end of it.

It's just because of your timely feedback that i managed to fix, thanks again!

I'm glad you liked it and the animations!

As for the theme, the idea of the grind was to constantly repeat the same action, the destruction of the balls, as an idea of grind... Yes it is very weak as a connection

I'm glad you liked the ending :3

Thanks again! <3

Hey CGpepper!
Thank you so much for your feedback and for playing the game!
Maybe I should optimise deadzone of the analogically stick better! Thank you for the feedback!

Hey, Bitben!
Thank you so much for your feedback and for playing the game!

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Oh, you're right! I completely forgot about it!

I had configured the commands on the keyboard at the beginning for tests, they didn't convince me much and I abandoned them!

Luckily I forgot them then and left them inside! :D

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Hey HollowWolf!

Thank you so much for your feedback and for playing the game!

Yes, I think you're right, maybe I should have, in some way, rewarded dodging more than getting hit (while still maintaining the karma mechanic).

I'm sorry that you tried it with the keyboard, unfortunately with the keyboard it is not possible to make the characters shoot, therefore you could not kill the enemies or increase/balance the enemies in the portals.

I had tried to implement all the commands with the keyboard but it was really too inconvenient. Precisely for this reason I had decided that the game would only be supported with analogue gamepads.

Thanks again for your feedback, I really appreciated it!

Hey Fava, thanks for playing!

I'm very happy that you liked the game.

Yes, the mechanics of getting hit can be misleading at first!

Thanks again!

Thank you so much for playing! I'm so glad you liked it!

It was fun, i liked it!

The door mechanichs is interesting and fun (the door "Deals more damage but less dmg" is a troll door or i misunderstood something? :D )

Personally I would have liked to see the parameters of how much they changed for the various buff debuffs, but that's just my personal taste!

I liked it and I enjoyed it!

Hey odiurd, thanks for your feedback and for playing the game!

I think you're right, once you understand that getting hit is part of balancing karma, it's pretty easy to balance it out.

In theory there should have been a final boss at the end of time, but due to lack of time I wasn't able to implement it :(

Thanks again for your feedback!

Hey, David, thanks for  your feedback and for playing it! 

I love your art style! Pixel art is very clean and is very well done, in my opinion!
The game is very fun and smooth, I had a lot of fun playing it.
Great work, one of my favorites so far!


p.s The seafox on the cover caught my attention at the beginning :3

I don't have much to say: I loved the game!

The art style and colors are fabulous, the gameplay is super fun and, in general, the quality is very high!

Thanks so much for creating and sharing this!

Thanks BeegYoshi for your feedback!
I'm glad you tried the game and enjoyed it!

Thanks for your feedback CrypRat, and thanks for playing it! 
I'm very happy that you liked the game!

I really love the "paper draw" art style! It is awesome! Also the animations are perfect with the art style (love the background animation as "pen colouring").

For a ten days dev there are  a lot of variety!! The bosses are different, both in projectile patterns and artistically speaking (fat Godzilla and humanity tank are my favourites!)

The gameplay is very fun, I preferred boss rush but is my personal taste (like bosses rush in general).
The main mode is a bit chaotic but that's the beauty of it!

I liked the tutorial, although I thought it was sometimes difficult to read (maybe a white border to the font would be enough I think).

Overall is an awesome and fun game to play. I really liked it!
Thanks for create and sharing it!

P.s I love those stick figure men on the ground :D

And I hate all those people who start skydiving during an alien invasion! :P