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The only reason why I've not commented earlier about this one is that I've been trying to beat it. The furthest I got is Archon's second phase, although I think I reached Archon only once or twice so it's not representative of how far I generally get.

I love everything about this one. The art has some cool handcrafted vibe, it sounds great, controls great and about all the sequences are super cool including great boss fights.

You have bombs but you'd better not use them is hilarious and overall the energy level is very cool to deal with, the first times it 100% kills you (in part due to using all your bombs) and even in subsequent playthroughs you often reach a  "well ... not gonna make it" moment. It's well balanced, you have to take it into account (specially look for the items I'd say, as being too cautious with shooting is not a great idea in this game, tons of enemies you'd better kill fast) but if you really do then it won't punish you.

That's a super cool entry, thanks for sharing.

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Thank you so much for giving my game a try! :)

If it’s any help, I did make some parts (and some boss phases, like Archon’s second phase) a bit more difficult on purpose; however, (while I didn’t really explain it…), they are fully streamable! Pick a side of the stage before it starts, focus up, and move slowly, and it should make every bullet miss you without you dying (plus, it gives you a bonus to your energy).

Haha, I'll need to try that.