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So every kill of enemy, there's a display of their name a occupation? How did you do that without AI? Did you pregenerate a long list of names/occupation combinations? That's very interesting and makes me think that all the enemies have their lives...and killed by us.

Very fantastic arts and music combination. The feeling is very consistent and speed of the flight is great. The design of those health/bullets are really game saver and give player very strong feedback when they are at risk of lose all lives.

All in all, I like the feeling of the game a lot! Very nice work!

Thanks! 

I actually did write up three 100 entry arrays, one for a name, one for an occupation and one for a descriptor. After that. It's just calling a function that grabs random indexes from each and prints a string.  😁