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Hello! ๐Ÿ‘‹

Overall: โœจ Good job on attempting a 3D bullet hell. The ability to swap weapons and throw grenades added a nice touch. Great job on the submission!

Fun: ๐ŸŽ‰ The gameplay was engaging, but I had an issue where the player's gun was not facing the mouse. Also, the enemies could walk through walls, and the three monsters that escaped the pods gathered in the center of the room, got into a group huddle and didn't attack me. Once I ran out of bullets, I couldn't pick up any of the ones laying around the map.

Visual: ๐ŸŽจ Great job on the visuals and animations, they looked great. The animations for the monsters escaping the pods were impressive.

Audio: ๐ŸŽถ The sound and music were well selected and fit the game nicely.

Theme: ๐Ÿ“š The theme of "consequences" was not clear to me, but I think what you went for was a watch what you shoot at because shooting the glass will release the monsters.

Other feedback: Fixing the issue with the player's gun not facing the mouse, addressing the enemy behavior and fixing bullet pickup would improve the game. 

Great job overall! ๐Ÿ‘

Hey there,

This is such amazing feedback, thank you!! 

Thanks for investing the time and for giving such carefully thought out, and well categorised, synopses!