Very beautiful game, in terms of both graphics and writing. I also think it is a very interesting and original take on the theme, as it is clearly nautical but the main topic is... something else (I don't want to spoil, but I really like the twist at the end).
I really enjoyed the filter on the image and, as the computer science guy of my team, I am interested in how you did it? As it is dynamic, I guess it is programmed. Is it some built-in shader in unity ?
My only tiny concern is in the clicking mini-game, I think the time range is really short. I ended up mashing my click button until it worked haha.
Anyway, very good work!
P.S. : and thank you again for the very nice comments and feedback on our game! :3