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5th and 6th Day:

  • I keep polishing what I have by now, not adding more mechanics.
  • I added some more sprites and effects.
  • Also added a "forgiving" system to the jump of the player and now if the player jumps in the air but near the ground, when he touches the  ground, he will jump automatically. 
  • I thik with the "Coyote time" and this (I call it early jump, I don't know if there is a name for this), the jump feels way better than before.

There are some problems with the animations I hope to fix soon.