5th and 6th Day:
- I keep polishing what I have by now, not adding more mechanics.
- I added some more sprites and effects.
- Also added a "forgiving" system to the jump of the player and now if the player jumps in the air but near the ground, when he touches the ground, he will jump automatically.
- I thik with the "Coyote time" and this (I call it early jump, I don't know if there is a name for this), the jump feels way better than before.
There are some problems with the animations I hope to fix soon.