Excellent polish; adored the animations, pixel art style, the sfx and music. Controls felt good and really enjoyed the mechanics in player abilities. I couldn't make it farther than wave 2. Playing in browser, I noticed the screen jitters (stylistic decision?) as I move the player around, and there's a bit of lag, but doesn't impede gameplay too much. I think I wished the camera view was fixed over the entire arena, or at least have a minimap off to the side of where enemies are approaching from, to aid in ease of gameplay. I appreciate your descriptions for how you tackled each jam's respective theme, it shows you put great care into implementation. Overall, well done!
Viewing post in The last void keeper jam comments
Thanks for playing! There are some serious balance issues so it's common to not be able to pass more waves honestly.... The jittering is something that is driving me a bit crazy as I'm not able to notice it, so it's either a bug or I should just give up on life! The fixed camera over the whole arena is not really an option due to the size, if I were to change the proportions the player would be too small. However, the minimap you are talking about is a great idea that didn't even cross my mind for a second, I will definitely implement it in a later version. Thanks for taking the time to even read the description and for the feedback!