Hey Eroraen!
It’s been two years since I played Koko, and today I played Reiko. Koko was a game that welled up emotions I never thought I was capable of feeling. The story, music, ambience, art, and most of all the characters were simply perfect. And while Reiko’s ending resonated a little less with me, I was not disappointed at all with the game. In fact, it made me remember the things I loved about Koko
Your style of game design is something that touches the depths of my soul. Perhaps it is overdramatic of me to say such things but to me it is incredibly real. If I had to describe the feeling, it would be like stumbling upon an object that feels nostalgic but you know for sure you’ve never seen it before. In a more concrete sense, I guess it’s a bittersweet feeling that I find solace and tranquility in.
Sometimes I feel that the things I feel-passion, love, anger-are somewhat fake. Not in a way that I don’t feel emotions but in a way that they dissipate in such a short span of time that it feels wrong. However, the emotions I felt from Koko have stuck to me over the years and have given me confidence that I’m not some unfeeling robot.
I’m sorry for rambling, I guess what I’m trying to say is don’t stop making games. You probably didn’t plan on stopping but please please continue your work. There is something about your games that brings forth true feelings and emotions. This aching I feel in my chest is proof of that.
Thank you, Eroraen
P.S I will literally cry tears of joy if you make a happy family ending for Reiko Please consider it!!!!