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Hey Mike, could you take a look, why new Aliens Neoplasma 2 inputs starts gliching on CSpect?

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Sorry, I don't have a copy of that so can't test it at the moment...

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Mike, could you test its free demo because it glitches as well?
Bugs I noticed are a player character sprite is not properly animated during walking and climbing ladder cycles. And interaction with in-game terminal console right after starting the game in the demo is automatically skipped.

okay - played it for a bit, didn't notice anything wrong.... going up ladders looked okay, and going to the console, the text came on as I thought it should. So not sure what you're seeing.....

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I launch the last version of emulator with its default settings, and open ANP2_DEMO.nex (next version 1.1 or 1.2) through F2 button. And I experience what I described in my previous comment. Sometimes when I move between screens walking animation starts working properly (for example by going back from second room in the game to first one) but once I move to another room it stops again. Sprites of walking and climbing look like shaking during movement when this issue occurs. After accessing terminal in first room it starts displaying first lines of text and skips to exit. The game's developers themselves confirmed that the next version of the game does not work properly on emulators. For example in this video at 1:15 animations and terminal work properly on original hardware after starting the game:

okay... I see it. I'm not sure this is something I can do on my own. It would require the creator to  debug the specific areas and let me know what's different. Otherwise.... I'd have to debug the whole game, and figure out the entire thing to even find the routines, never mind what'd wrong.

If they want to debug inside CSpect and figure out what's not working, I'll be happy to address it.... but without them, I'd be looking for a needle in a haystack. ☹️

Deleted 214 days ago