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It is good for your strategy to already prepare with always having 5 dices in your deck, unless you are a maniac and you go for a low-consistency (6+ dices) from floor 25 onwards.

However having lots of dices can help with the grasshopper, specifically the event that forced one glass into you hand, getting one with a 5- dices is substantially a run killer when at floor 35+.

I got to 51 (phase 6) twice and died twice to the grasshopper forcing a die to be glass.

And terrain dice are bad?

On a side note to this, are heavy attack/block/heal dice good with grow because of the dice value increasing a lot?

heavy + grow is good for some dices as they give X of what they are for X turns, and after that they get put in the discard pile

You can use them, but I think that they are too slow for phase 5/6, because they need 2 turns to be useful and in that first turn you can get dealt too much damage to survive the second turn, but there might be some ways to use them. Though I don't really like them.