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And terrain dice are bad?

On a side note to this, are heavy attack/block/heal dice good with grow because of the dice value increasing a lot?

heavy + grow is good for some dices as they give X of what they are for X turns, and after that they get put in the discard pile

You can use them, but I think that they are too slow for phase 5/6, because they need 2 turns to be useful and in that first turn you can get dealt too much damage to survive the second turn, but there might be some ways to use them. Though I don't really like them.