making a factory/automation wave defense game. finished making the first tool and the automation for it producing resources when turned on against any minerals. set up some basic sprites/art but probably wont invest in it much
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yeah, that's understandable. I personally wanted to make my own arts because I'm rather picky in this matter and wanted to have aesthetic freedom. But as you mentioned about time investment, I also decided to put a stop for the player character and move on to making the animation instead of trying to make the shape better.