great mechanics!
SqueakyKnee
Creator of
Recent community posts
Pretty fun concept -- a couple notes:
It would be nice to have a setting to reduce the CRT shader/noise. it's a bit much on my eyes.
Controls dont always feel intuitive.
It's honestly pretty hard to make the recipes, your screen gets cluttered if you are not getting the right things, and orders come so quick.
Keep up the work though, it feels like a more structured version of that fruit game all the streamers were playing awhile back, and I like where it is going. :D
Hello,
I finished the game jam and am attempting to complete the form for a free course. Unfortunately, there seems to be an issue with the URL portion of the form; as when I attempt to put in the URL for my game, https://squeakyknee.itch.io/wizards-loophole, or the gamejam URL, https://itch.io/jam/gamedevtv-jam-2024/rate/2750559 ; they both fail saying 'Please provide full itch.io game jam link. E.G https://username.itch.io/gamename or https://itch.io/jam/gamedevtv-jam-2023/rate/123456'
I am not seeing an issue with how I am submitting my url, the only thing I can think of is that it doesn't like the special character in my games url since there is a space between wizards and loophole which is represented by the dash in the url. no idea why it doesn't like the gamedevtv jam url , but when I try pasting the two URLs provided by the error, they both seem to make the error go away. anyone else having this problem?
Thanks for checking it out! :)
The crafting hammer is a bit different than one might expect: it needs to be animated, and it needs to have an ingredient in the tile corresponding with each of it's input indicators; if there are ingredients in both tiles, and they are able to combine to make a valid recipe, they will merge and the new item will come out in the tile corresponding with the output indicator.