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Game looks polished. If you add a story, some variations, levels, basically, you already can call it complete. Jump on W and shoot on Space was very confusing at first, I would reserve Space for jumping like in the majority of games with jumping characters. I don't even know what key will be better for the regular shoot, maybe Ctrl. Interacting with a fountain on E or F, the special attacks on Q or numbered keys. At least I assume that will appeal to a wider audience

Thanks for the detailed feedback! I'll definitely rework the controls and keep building the game :D