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(+1)

Played through your game on stream. Have the vod below timestamped to your game if you wanted to watch me go through it


Was fun to go through. Due to there being no invulnerability time on the character it was very easy to end up losing all lives at once (as well as getting hit instantly on enemy spawn when they spawn into the edge. Some things you could add in if you work on this some more in post jam is adding in a warning for enemy spawns  before they actually spawn in, adding in more feedback to taking damage (e.g. screenshake, screen flash, etc.) to add more weight to that and make it feel more like you actually got it, and adding in some more polish to enemy spawn ins since currently they just blip into existence

Thank you very much for your advice, I will take note for the next one.