It sounds funny to say you feel chill and relaxed about a game themed around a panic attack lol, but that's actually intentional. When we decided this was gonna be about mental health, the biggest thing for me was for the game to NOT be a bummer. I wanted the player to have fun rather than feel sad.
I knew Troisnyx was perfect for this. I asked her for an emotional track laced with optimism for the intro, and she delivered. I asked for an upbeat and energetic track for gameplay, she delivered. I am very grateful to her.