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So, just get a lot of defense and one eternal attack?

Yes, but it is preferable to get the eternal with the grow effect and some boost/mirror to boost even more your Block.

Eyyo. I've been doing the math comparing grow eternal block dice vs. lucky 1 grow heavy block dice. Since heavy dice have a cooldown for 1 turn after they are removed from play, eventually eternal dice win out. However, an eternal dice can only roll as high as 3. Even if it grows, you may be dead before it gets strong enough to defend you. Heavy dice can start stronger, but they drop off over time.  

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Well, it is what I would have expected, tough I recently found out that maybe using a glass die isn't as useless as it seems, because Glass dices can be used as a single turn power boost, and they don't mess up your consistency enough to be a pain unless you are at phase 7 or something like that, maybe a glass boost or something.

P.S. How do you think that normal dices compare to lucky? maybe those are better because of the higher numbers?