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I love the idea of using the needle as a weapon. That's pretty creative. The art is nice but I wish there were animations and the player wouldn't just be a white cube. The sounds and the music are good. The game left me wanting more which is a good sign that I had fun. 

Two Bugs I encountered:

The music doesn't loop. You can fix this by checking 'loop' on the AudioSource Component.

The rotation of the needle goes crazy when you move it slowly or move the pointer on it. But I wouldn't know how to fix that

Thanks so much for the feedback! What happened was we had two different branches for the game, and one of the branches had animations and one didn't. We had to cut the animations because those prefabs screwed up other people's work. Same thing with the player, we had a 3D model lined up but too much went wrong right at the end. We'll look into those two bugs, thanks for letting us know!