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"It did feel like a loss was always going to happen despite what parts you did sometimes saved."

Hmm, what made it feel like that?


The game is pretty much always beatable. Apart from maybe 1 in 10 runs when you get really unlucky parts.

It might have been a string of unlucky parts and going into a direct counter (RNG is still RNG). BUT... I don't think that's bad. Sometimes RNG does not go in your favor.

I actually could see having "1 reroll" of your parts in the play through but that's just a minor nitpick. Keep in mind... I did have a lot of fun playing. Played it longer than others :) 

Ooh that's a good idea. Might implement it when I come back to this project someday.