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Ahhh yes... the health packet idea. We tossed it around like Void mentioned but just decided to see how it did without. Tried to use death to teach/punish without being too mean. BUT... I do want to play around with the idea a bit. Maybe they get added in with a different difficulty setting? I know we did want to have a menu system for mouse sensitivity/sound levels. I could see us putting in a setting for health / no health paths.

Or you add in a "no health" option once you beat it the first round? TY again for the feedback and kind words!